Roblox Wiki Udim2

Smoothly moves a gui to a new datatypeudim2 position in the specified time using the specified enumeasingdirectioneasingdirection and enumeasingstyleeasingstyle.

Roblox wiki udim2. Udim2fromscale number xscale number yscale. The constructor takes parameters in the order. Xscale xoffset yscale yoffset. Data typesbasic lua typesnil boolean number string function.

It will not play if another tween is acting on the guiobject and the override parameter is false. A udim consists of a scale and an offset. These are used to figure out where exactly the udims position is. Scale is a number between 00 and 10 that is a percentage of the parent objects size.

For use it you need to said wich frame youll move or sizeudim2new use fourth value one for the position of x for the scale the second is for the x too but for the offset the third is for the y scale and finally the fourth is for the y but for the offset xscale xoffset yscale yoffset. Udim2new is for moving gui. Udim2new udim x udim y construct a new udim2 given two datatypeudim objects representing the x and y dimensions respectively. The difference between a udim and udim2 is that a udim2 represents a two dimensional plane with x and y coordinates while a udim only accounts for one coordinate.

In lua userdata is data that cannot be described in any of the other basic lua types. This function will return whether the tween will play. This origin is located in the top left corner of the parent element.

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